Showing posts with label Patents. Show all posts
Showing posts with label Patents. Show all posts

Thursday, 2 April 2015

Sony Is Buying OnLive’s 140 Cloud Gaming Patents And Other Tech, OnLive To Close April 30

Y Combinator-Backed PicnicHealth Nabs $2 Million In Seed To Build Out A Virtual Healthcare Records PlatformA final coda to the opera that has been OnLive — the cloud gaming company that was once estimated to be worth $1.8 billion but, saddled with debt, went through a dramatic round of layoffs before a surprise sale for $4.8 million. Sony Computer Entertainment is now buying various assets of the company, including 140 U.S. and international patents for cloud gaming services. Meanwhile, Onlive itself will be closing its operations on April 30. As of today, the company is not renewing any subscriptions.
Specifically, OnLive says that the OnLive Game Service, OnLive Desktop and SL Go (Second Life) will all be available until April 30. But, “After today’s date, no further subscription renewals will be charged for any of these services. Users whose subscriptions renewed on or after March 28 will be refunded,” the company writes in a statement. “Following the termination of the company’s services and related products, OnLive will engage in an orderly wind-down of the company and cease operations.” It’s not mentioned but it sounds like CloudLift Enterprise is also included in this closure.
At one time, OnLive’s patent portfolio alone was estimated to be worth hundreds of millions of dollars, although it’s anyone’s guess whether the company was able to achieve that price because terms of the deal with Sony are not being disclosed.
Nevertheless, it comes at a time when Sony itself is reeling from its own gaming misfortunes. This positions it as a “formidable” IP holder, Sony says, which seems to point to both its ambitions to push ahead in its own gaming development via PlayStation, but potentially also to go after those who it feels infringe on its tech.
“These strategic purchases open up great opportunities for our gamers, and gives Sony a formidable patent portfolio in cloud gaming. It is yet another proof point that demonstrates our commitment to changing the way gamers experience the world of PlayStation,” said Philip Rosenberg, VP, Global Business Development of SCE and SVP Business Development and Publisher Relations of SCEA, in a statement.
A spokesperson for OnLive would not comment on how many users will be affected. In 2012, the company was estimated to have 1.2 million registered users, although no more than 1,600 were playing at any given time.
OnLive itself, meanwhile, currently has 80 employees. It’s not clear whether they will have jobs or not at the end of this month. “Sony has a number of positions for which they would like to recruit OnLive employees, but no decisions have been made yet,” the spokesperson says.
OnLive was a trailblazer in the world of online, cloud-based gaming and it courted big, strategic investors in its mission to take this mainstream. Investors once included Warner Bros, carriers like AT&T and BT, Autodesk, and HTC.
But, as tech history has proven time and again, sometimes being the first mover is not as lucrative as being the third or fourth. In the case of cloud gaming, many others piled into the space offering an approach to accessing games more sticky than OnLive’s subscription model.
Between competing against other, larger incumbents and smaller fleet-of-foot startups eschewing larger screens in the living room in favor of smartphones, OnLive was stuck between a rock and a hard place. The company had worked to rekindle its business in the wake of the sale with new deals to optimise AAA games for new devices. However, today’s news points to some of that effort perhaps failing to meet expectations.

Thursday, 26 February 2015

Samsung Filed The Most Patents In Europe In 2014, U.S. Led The Field By Country

While IBM is number-one when it comes to the number of patents filed in the U.S., in Europe, Samsung is leading the pack. Today, the European Patent Office released 2014 figures for patents filed in the region, which showed that the Korean company, and currently the world’s largest smartphone maker, filed 2,541 for the full year. In terms of countries, the U.S. dominated the list, with 71,700, or 26% of all patents, filed.
Overall, the number of patents filed in Europe grew by 3.1% in 2014, with more than 274,000 filings, a record number according to the EPO. In other words: in keeping with the expensive, lengthy, and high-profile legal fights that have arisen out of intellectual property disputes — and despite the many flaws in the system that need to be fixed (patent trolls being one of the biggest) — patents continue to be a power lever for companies trying to protect their businesses from competitors.
And yet patents are not the whole story. Apple, currently the world’s biggest company by profits, filed only 294 patents in Europe — like IBM, putting more of its emphasis on filing in the U.S. market.
The bigger picture for Europe is that it’s continuing to hold parity with the U.S. when it comes to patent creation (and potential enforcement), with patent filings at the EPO covering 38 member states.
“Demand for patent protection in Europe has been growing steadily, and is up for the fifth year in a row,” said EPO president BenoČ‹t Battistelli in a statement. “Europe continues to strengthen its key role as a global hub of technology and innovation for a growing number of companies from around the world. The rise in patent filings originating from Europe underlines the importance of patent-intensive industries as a solid base for the European knowledge economy: They foster Europe’s competitiveness, economic strength and employment.”
For the record, the U.S. saw just over 300,000 patent filings last year.
Here is a break-down of some of the top-line numbers in the report:
U.S. companies: Qualcomm on top
Breaking out U.S. only companies from the bigger list, it’s not IBM but Qualcomm that leads with the most patents, with 1,459 filed. The semiconductor giant is followed by Intel and United Technologies, the industrial conglomerate that makes everything from Black Hawk helicopters to fuel cells. Microsoft, Google and Apple rank respectively at 4th, 9th and 17th among U.S. companies filing in Europe.

Hardware leads the pack
In the EPO, it looks like the companies focusing on hardware are filing more patents in the region, with Samsung’s top position followed by European companies Philips and Siemens. LG and Huawei round out the top five. Interestingly, since Nokia has sold off the biggest part of its business — handsets — to Microsoft, the company has been focusing more on its intellectual property position, and that is being played out in the EPO, too. The company filed just over 1,000 patents last year.
Screen Shot 2015-02-26 at 07.20.38
As the center of the tech world, it’s unsurprising that the U.S. vastly outweighs every other country when it comes to overall patent filings. The second-largest country, the EPO says, is Japan with 48,400 patents, followed by Germany and China. Interestingly, China is currently rising the fastest of all of these, up 18.2% over a year ago.
Screen Shot 2015-02-26 at 07.19.58
Medical tech leads ahead of tech
Medical technology was the biggest single category for patents filed at the EPO in 2014, with 11,000 patents. However, if you combine digital communication with computer technology — two distinct categories but both falling under IT in a more general sense — these well exceed medical, with almost 20,000 patents filed between them.
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Tuesday, 17 February 2015

Facebook Patents Clever Way To Advertise Just To Important People

Celebrities aren’t like you and me. They’re better. Or at least Facebook thinks they’re worth more money.
Convince experts and influencers to like something, and everyone will follow their lead. The question is how to identify who these special people are, and Facebook’s just patented one of the trickiest ways yet.
The idea is that Facebook could watch the rate at which a piece of content like a link is shared, then figure out whose posting led to a sudden increase in share rate in their network. Those people are the influencers, and the people that they discovered the content from are the experts.
Facebook could then target those people with ads and presumably charge businesses a boatload to reach them. It makes perfect sense. Why would it cost the same amount to reach someone famous, powerful, or widely cited as someone whose endorsement won’t sway people?

 

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